﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SkillSystem
{
    public enum SkillType
    {
        None = -1,
        /// <summary>
        /// 生活
        /// </summary>
        Life = 0,

        /// <summary>
        /// 战斗
        /// </summary>
        Battle = 1,
    }

    public enum SkillTransmitterType
    {
        None=-1,
        /// <summary>
        /// 范围攻击
        /// </summary>
        AOE=1,
        /// <summary>
        /// 指向性攻击
        /// </summary>
        PointTo = 2,
        /// <summary>
        /// 锁定攻击
        /// </summary>
        Lock = 3,
        /// <summary>
        /// Buff
        /// </summary>
        Buff = 4,

    }
}
